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Self-directed learning using computer simulations to study veterinary physiology: Comparing individual and collaborative learning approaches

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dc.contributor.author López-Úbeda, Rebeca
dc.contributor.author García-Vázquez, Francisco-Alberto
dc.date.accessioned 2025-11-18T09:28:26Z
dc.date.available 2025-11-18T09:28:26Z
dc.date.issued 2022-10
dc.identifier.citation López-Úbeda R, García-Vázquez FA. Self-directed learning using computer simulations to study veterinary physiology: Comparing individual and collaborative learning approaches. Veterinary Record. octubre de 2022;191(8):e1732.
dc.identifier.issn 0042-4900
dc.identifier.uri https://sms.carm.es/ricsmur/handle/123456789/20763
dc.description.abstract BACKGROUND: Advances in technology enable new educational resources geared towards situated learning and leading students to a more active education. Self-directed learning methodologies used along with simulators may represent a good alternative to traditional teaching methods. The aims of this study were to analyse veterinary students' degree of acceptance of self-directed learning using the PhysioEx simulator in physiology, and to evaluate self-directed learning outcomes using different approaches (individual vs. collaborative). METHODS: The study was carried out over three academic years. Students conducted different activities on the PhysioEx simulator, either in an individual or cooperative mode. Once the activities were finished, students voluntarily participated in an opinion survey regarding self-directed learning methodology. Finally, an evaluation of learning outcomes was made through Kahoot!. RESULTS: Students expressed a high degree of satisfaction with this self-directed learning method, with the combination of self-directed learning and gamification being scored the highest. Although students prefer the collaborative method, no differences in learning outcomes were found between the two learning approaches. CONCLUSION: The self-directed learning method in combination with gamification increased the motivation of students, who obtained suitable learning outcomes regardless of whether an individual or collaborative approach was followed.
dc.language.iso eng
dc.publisher Wiley
dc.subject.mesh Computer Simulation
dc.subject.mesh Educational Measurement
dc.subject.mesh Interdisciplinary Placement
dc.subject.mesh Learning
dc.subject.mesh Problem-Based Learning
dc.subject.mesh Education, Veterinary/methods
dc.subject.mesh Humans
dc.title Self-directed learning using computer simulations to study veterinary physiology: Comparing individual and collaborative learning approaches
dc.type info:eu-repo/semantics/article
dc.identifier.pmid 35634718
dc.relation.publisherversion https://bvajournals.onlinelibrary.wiley.com/doi/10.1002/vetr.1732
dc.identifier.doi 10.1002/vetr.1732
dc.journal.title Veterinary Record
dc.identifier.essn 2042-7670


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